Artists: Trever Barger & Jackie Crofts
Programmer: Douglas Atkinson
In the last post I discussed the initial logic in the programming. This time around we've added conversion units to the land battle, and split the game into a new naval combat round. You have an equal chance of land or sea in the demo.
Conversion units can't attack but they do provide a morale bonus for each one present. This can help increase the tactic bonus. They will defend their position though it's a weak chance of killing anyone.
The Navy is pretty straight forward, the attacker has an advantage.
Enjoy!
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